League of Legends recently experienced a new update, The Durability Update. Following this update, the gamers have complained about various cleaning up processes that needs to be done. Hence, the developers decided to release League of Legends patch notes 12.11. With the upcoming patch notes, fans would be able to witness some new and interesting things, for instance, the first-time entry of Bel’Veth. This article of ours would hook you up with all the relevant data relating to the update and the new things that you might be able to witness as per the League of Legends patch notes 12.11. So, without wasting more time, let’s dive in.

League of Legends Patch Notes 12.11: What’s New?

The developer of League of Legends Matt ‘Phroxzon’ Leung-Harrison says, Having said that, the makers of the game are aiming for some changes for around 30 champions and numerous systems so as to try and find a middle path to succumb the drastic patch. Although the Durability Update was not that bad, still there were some areas that could have been made better, and hence, Riot Games came up with the idea of League of Legends patch notes 12.11. The following are a few changes you will be seeing in the League of Legends patch notes 12.11:

Bel’Veth is entering League of Legends for the first time ever. The newly updated Legends Olaf and Taliyah will be exhilarating for nerfs.The win rate of Legend Ryze has dropped down to 42%.

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League of Legends Patch Notes 12.11: Release Date

League of Legends Patch Notes 12.11 is going to be released on June 8, 2022. The timings of the release are as follows:

3 AM PT (NA)5 AM GMT (EUW)3 AM CET (EUNE)8 AM KST (KOREA)

We bet that the fans can’t wait for the League of Legends patch notes 12.11 to release. Hence, without making you wait, let us take a look through the League of Legends patch notes 12.11.

League of Legends Patch Notes 12.11: Changes and Updates

We have mentioned all the updates and changes that will be seen in the latest update of League of Legends 12.11. Take a look at all the patch notes and start your preparations to become the Legendry warrior.

League of Legends Patch Notes 12.11: Champions

1. Aphelios

Passive: The Hitman and the Seer

Attack speed: 6-36% ⇒ 7.5-45%Lethality: 4.5-27 ⇒ 5.5-33

2. Brand

Passive: Blaze

Burn damage: 3% max health ⇒ 2.5% max healthDetonate damage: 10-14% max health ⇒ 9-13% max health

3. Caitlyn

Q: Piltover Peacemaker

AD ratio: 130/145/160/175/190% ⇒ 125/145/165/185/205%Mana cost: 50/60/70/80/90 ⇒ 55/60/65/70/75

E: 90 Caliber Net

Base damage: 70/110/150/190/230 ⇒ 80/130/180/230/280Cooldown: 16/14.5/13/11.5/10 seconds ⇒ 16/14/12/10/8 seconds

4. Fizz

Base stats

Mana growth: 37 ⇒ 52Health growth: 112 ⇒ 106

5. Gragas

Q: Barrel Roll

AP ratio: 70% ⇒ 80%Cooldown: 11/10/9/8/7 seconds ⇒ 10/9/8/7/6 seconds

E: Body Slam

Cooldown: 16/15/14/13/12 seconds ⇒ 14/13.5/13/12.5/12 seconds

6. Gwen

W: Hallowed Mist

Bonus armor and magic resist: 20 (+5% AP) ⇒ 12/14/16/18/20 (+5% AP)Cooldown: 22/20/18/16/14 seconds ⇒ 22/21/20/19/18 seconds

E: Skip ‘n Slash

Cooldown refund on enemy hit: 60% ⇒ 50%

7. Irelia

Q: Bladesurge

Healing: 7/8/9/10/11% AD ⇒ 9/10/11/12/13% AD

E: Flawless Duet

Cooldown: 18/16.5/15/13.5/12 seconds ⇒ 16/15/14/13/12 seconds

8. Kayn

Q: Reaping Slash

Darkin Slayer damage: 65% AD (+5% [increased by 5.5% per 100AD])% of target’s max health ⇒ 65% AD (+5% [increased by 5% per 100AD])% of target’s max health

9. Kog’Maw

Q: Caustic Spittle

Armor and magic resist shred: 25/27/29/31/33% ⇒ 23/25/27/29/31%Bonus attack speed: 15/20/25/30/35% ⇒ 10/15/20/25/30%

W: Bio-Arcane Barrage

Max health magic damage: 3/4/5/6/7% ⇒ 3/3.75/4.5/5.25/6%

10. Lee Sin

Base stats

Attack damage: 66 ⇒ 68

Q: Sonic Wave / Resonating Strike

Sonic Wave base damage: 50/75/100/125/150 ⇒ 55/80/105/130/155

11. Lillia

Base stats

Health: 650 ⇒ 625

Passive: Dream-Laden Bough

Damage: 6% (+1.5% AP) max health ⇒ 6% (+1.2% AP) max health

12. Master Yi

Base stats

Health growth: 106 ⇒ 100

E: Wuju Style

Base true damage: 30/38/46/54/62 ⇒ 30/35/40/45/50

13. Nunu & Willump

Q: Consume

Non-champion healing: 65/95/125/155/185 (+70% AP)(+6% bHP) ⇒ 65/95/125/155/185 (+90% AP)(+10% bHP)

14. Olaf

Passive: Berserker Rage

Max value threshold: 22.5% health ⇒ 30% health

Q: Undertow

Base damage: 60/110/160/210/260 ⇒ 70/120/170/220/270Minimum cooldown: 3 seconds ⇒ 2.5 seconds

W: Tough It Out

Cooldown: 16/14.5/13/11.5/10 seconds ⇒ 16/15/14/13/12 seconds

R: Ragnarok

Armor and magic resist: 10/25/40 ⇒ 10/20/30

15. Rakan

Q: Gleaming Quill

Healing: 18/36/54/72/90 ⇒ 30/51.25/72.5/93.75/115

W: Grand Entrance

Cooldown: 18/16.5/15/13.5/12 seconds ⇒ 16/14.5/13/11.5/10 seconds

E: Battle Dance

Mana cost: 60/70/80/90/100 ⇒ 40/45/50/55/60Base shield: 35/60/85/110/135 ⇒ 50/75/100/125/150

16. Rengar

Base stats

Health: 655 ⇒ 620

R: Thrill of the Hunt

Cooldown: 110/90/70 seconds ⇒ 110/100/90 seconds

17. Ryze

E: Spell Flux

Damage: 60/80/100/120/140 (+30% AP)(+2% bonus mana) ⇒ 60/80/110/120/140 (+35% AP)(+2% bonus mana)Mana cost: 40/55/70/85/100 ⇒ 35/45/55/65/75

18. Samira

Base stats

Attack damage growth: 3 ⇒ 3.3

Q: Flair

AD ratio: 80/90/100/110/120% ⇒ 85/95/105/115/125%

19. Senna

Passive: Absolution

Soul drop rate from minion kills: 2.166% ⇒ 8.33%

Q: Piercing Darkness

Base slow: 20% ⇒ 15%Slow duration: 2 seconds ⇒ 1/1.25/1.5/1.75/2 seconds

20. Sona

W: Aria of Perseverance

Damage blocked threshold for passive now matches W base shield

21. Swain

Passive: Ravenous Flock

Healing: 3.5-7% ⇒ 3-6%

W: Vision of Empire

Damage: 80/120/160/200/240 (+70% AP) ⇒ 80/115/150/195/220 (+55% AP)

R: Demonic Ascension

Healing per tick: 15/30/45 (+20% AP) ⇒ 15/27.5/40 (+18% AP)

22. Sylas

W: Kingslayer

Base healing AP ratio: 35% ⇒ 40%Cooldown: 13/11.25/9.5/7.75/6 seconds ⇒ 12/10.5/9/7.5/6 secondsMana cost: 60/70/80/90/100 ⇒ 50/60/70/80/90

E: Abscond / Abduct

Cooldown: 14/13/12/11/10 seconds ⇒ 13/12/11/10/9 seconds

23. Tahm Kench

Passive: An Acquired Taste

On-hit damage: 8-60 (+2.5% bHP) ⇒ 8-60 (+4% bHP)

Q: Tongue Lash

Base heal: 10/12.5/15/17.5/20 ⇒ 10/15/20/25/30

R: Devour

Shield: 500/700/900 ⇒ 650/800/950

24. Taliyah

E: Unraveled Earth

Monster damage: 100% ⇒ 150%

R: Weaver’s Wall

Can no longer be cast within three seconds of dealing damage

25. Taric

Q: Starlight’s Touch

Heal per charge: 25 (+15% AP)(+0.75% max HP) ⇒ 25 (+15% AP)(+1% max HP)Mana cost: 65/70/75/80/85 ⇒ 60

E: Dazzle

Stun duration: 1.25 seconds ⇒ 1.5 secondsCooldown: 17/16/15/14/13 seconds ⇒ 15/14/13/12/11 seconds

26. Tryndamere

Q: Bloodlust

Base heal: 25/33/41/49/57 ⇒ 30/40/50/60/70Bonus heal per fury: 0.45/0.75/1.05/1.35/1.65 ⇒ 0.5/0.95/1.4/1.85/2.3

R: Undying Rage

Cooldown: 130/110/90 seconds ⇒ 120/100/80

27. Veigar

E: Event Horizon

Cooldown: 20/18/16/14/12 seconds ⇒ 20/18.5/17/15.5/14 seconds

28. Wukong

W: Warrior Trickster

Cooldown: 20/18/16/14/12 seconds ⇒ 22/19.5/17/14.5/12 seconds

E: Nimbus Strike

Monster damage: 180% ⇒ 160%

29. Xin Zhao

Passive: Determination

Healing AD ratio: 7% ⇒ 10%

W: Wind Becomes Lightning

Second instance damage: 40/75/110/145/180 (+80% AD)(+50% AP) ⇒ 50/85/120/155/190 (+90% AD)(+65% AP)

30. Zeri

Q: Burst Fire

Active damage: 7-15 (+110-120% tAD) ⇒ 8-20 (+110-130% tAD)Passive charged attack damage: 90-200 (+80% AP) + 1-10% max health ⇒ 90-200 (+90% AP) + 3-15% max healthPassive charged attack slow removed

W: Ultrashock Laser

Cooldown: 13/12/11/10/9 seconds ⇒ 12/11/10/9/8 secondsAD ratio: 140% ⇒ 150%Slow: 30/40/50/60/70% ⇒ 30/35/40/45/50%[NEW] If Ultrashock Laser hits a will it will critically strike champions and monsters

E: Spark Surge

Cooldown: 26/24.5/23/21.5/20 seconds ⇒ 22/20.5/19/17.5/16 secondsCooldown reduction per champion hit: 1 second ⇒ 0.5 secondsCooldown reduction per champion hit on critical strike: 3 seconds ⇒ 1.5 seconds

R: Lightning Crash

Cooldown: 120/95/70 seconds ⇒ 100/85/70 secondsMove speed per stack: 1.5% ⇒ 1%Stack per champion hit by activation AOE: 4 ⇒ 8

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League of Legends Patch Notes 12.11: Items

  1. Abyssal Mask

Magic resist: 30 ⇒ 35Magic resist per enemy: 7 ⇒ 9

  1. Axiom Arc

Lethality: 10 ⇒ 13

  1. Bami’s Cinder

Total cost: 1100 ⇒ 1000Cost for items with Bami’s Cinder as component unchanged

  1. Blade of the Ruined King

Lifesteal: 7% ⇒ 8%

  1. Bramble Vest

Thorns damage: 3 ⇒ 4

  1. Chempunk Chainsword

Attack damage: 45 ⇒ 55Ability Haste: 15 ⇒ 25

  1. Chemtech Putrifier

Ability Power: 55 ⇒ 60

  1. Crown of the Shattered Queen

Ability Power: 60 ⇒ 70

  1. Death’s Dance

Heal ratio: 140% bonus AD ⇒ 120% bonus AD

  1. Duskblade of Draktharr

Lethality: 18 ⇒ 22

  1. Eclipse

Lethality: 18 ⇒ 22Damage proc: 6% max HP ⇒ 6% max HP (melee) / 3% max HP (ranged)

  1. Everfrost

Slow and stun duration: 1.5 seconds ⇒ 1 second

  1. Executioner’s Calling

Attack damage: 15 ⇒ 20

  1. Frostfire Gauntlet

Health: 350 ⇒ 450

  1. Goredrinker

Mythic Passive Ability Haste: 5 ⇒ 7

  1. Hextech Rocketbelt

Magic penetration: 6 ⇒ 10

  1. Knight’s Vow

Ability Haste: 10 ⇒ 20

  1. Kraken Slayer

Bonus true damage: 60 (+45% bonus AD) ⇒ 50 (+40% bonus AD)

  1. Liandry’s Torment

Base burn damage: 60 ⇒ 50

  1. Maw of Malmortious

Lifeline cooldown: 60 seconds ⇒ 75 seconds

  1. Morellonomicon

Ability Power: 80 ⇒ 90Health: 250 ⇒ 300

  1. Mortal Reminder

Enhanced Grievous Wounds proc: 3 attacks ⇒ 2 attacks

  1. Night Harvester

Ability Haste: 15 ⇒ 25Cooldown per champion: 40 seconds ⇒ 30 seconds

  1. Oblivion Orb

Ability Power: 30 ⇒ 35

  1. Prowler’s Claw

Lethality: 18 ⇒ 22

  1. Randuin’s Omen

Armor: 80 ⇒ 90

  1. Riftmaker

Ability Power: 80 ⇒ 70

  1. Serpent’s Fang

Lethality: 12 ⇒ 14

  1. Spirit Visage

Magic resist: 40 ⇒ 50

  1. Sterak’s Gage

Bonus AD: 40% base AD ⇒ 45% base ADShield: 70% bonus HP ⇒ 75% bonus HP

  1. Sunfire Aegis

Health: 350 ⇒ 450

  1. Thornmail

Thorns damage: 10 (+10% bonus armor) ⇒ 10 (+20% bonus armor)

  1. Turbo Chemtank

Health: 350 ⇒ 450

  1. Umbral Glaive

Cooldown: 35 seconds ⇒ 40 seconds

  1. Zeke’s Convergence

Armor: 25 ⇒ 35

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League of Legends Patch Notes 12.11: Runes

Lethal Tempo

Bonus attack speed per stack on ranged champions: 5-9% ⇒ 3-7%Melee champions unchanged

League of Legends Patch Notes 12.11: Systems

Grievous Wounds

Healing cut: 30/50% ⇒ 25/40%Items compensated appropriately to remain power neutral

Tower Damage

Outer Tower attack damage: 167-391 ⇒ 162-344

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Wrapping Up

Regardless of the fact that it was released 11 years ago, League of Legends has still managed to keep its place secured in the hearts of its fans. This was only possible because of the new and exciting updates that the developers keep releasing from time to time. We genuinely hope that this article on League of Legends Patch notes 12.11 helped you out. If you have any doubt or problems regarding the same, feel free to leave a comment and we will be glad to help you out.

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